public class MeshEditor
extends java.lang.Object
Constructor and Description |
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MeshEditor() |
Modifier and Type | Method and Description |
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static java.util.List |
smooth(java.util.List orig,
float K)
If the Content instance wraps a mesh, smooth it by the
fraction K (0, 1).
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static java.util.List |
smooth2(java.util.List<Point3f> orig,
int iterations)
Implemented Blender-style vertex smoothing.
|
public static java.util.List smooth(java.util.List orig, float K)
orig
- K
- public static java.util.List smooth2(java.util.List<Point3f> orig, int iterations)
orig
- iterations
-