public class Watershed3D
extends java.lang.Object
Constructor and Description |
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Watershed3D(ImageHandler image,
ImageHandler seeds,
double noi,
int seth) |
Watershed3D(ImageStack image,
ImageStack seeds,
double noi,
int seth)
Constructor for 3D Watershed
|
Modifier and Type | Method and Description |
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ImageHandler |
getDamImage() |
int |
getDamValue() |
ImageHandler |
getRawImage()
Get the raw image used
|
ImageHandler |
getSeeds()
Get the seeds image used
|
ImageHandler |
getWatershedImage3D() |
void |
setAnim(boolean anim) |
void |
setLabelSeeds(boolean labelSeeds) |
void |
setLog(AbstractLog logger) |
void |
setRawImage(ImageHandler image)
Sets the raw image
|
void |
setSeeds(ImageInt seeds)
set the seeds image used
|
public Watershed3D(ImageHandler image, ImageHandler seeds, double noi, int seth)
image
- raw imageseeds
- seeds imagenoi
- noise level for rw imageseth
- noise level for seedspublic Watershed3D(ImageStack image, ImageStack seeds, double noi, int seth)
image
- raw imageseeds
- seeds imagenoi
- noise level for rw imageseth
- noise level for seedspublic ImageHandler getRawImage()
public void setRawImage(ImageHandler image)
image
- public ImageHandler getSeeds()
public void setSeeds(ImageInt seeds)
seeds
- imagepublic void setLabelSeeds(boolean labelSeeds)
public void setAnim(boolean anim)
public int getDamValue()
public ImageHandler getWatershedImage3D()
public ImageHandler getDamImage()
public void setLog(AbstractLog logger)