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Packages that use Vector3D | |
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ij3d.geom | |
ij3d.image3d |
Uses of Vector3D in ij3d.geom |
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Methods in ij3d.geom that return Vector3D | |
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Vector3D |
Vector3D.add(Vector3D v)
Add a vector |
Vector3D |
Vector3D.add(Vector3D v,
double f1,
double f2)
Description of the Method |
Vector3D |
Vector3D.add(Vector3D v,
float f1,
float f2)
add a vector with ration |
Vector3D |
Vector3D.crossProduct(Vector3D V)
the cross product between two vectors |
Vector3D |
Object3D.getCenter()
Gets the center attribute of the Object3D object |
Vector3D |
Object3D.getCenterUnit()
Gets the centerUnit attribute of the Object3D object |
Vector3D |
Object3D.getMainAxis()
Gets the mainAxis attribute of the Object3D object (unit) |
Vector3D |
Vector3D.getPerpendicularVector()
|
Vector3D |
ColorPoint3D.getVector3D()
Gets the vector3D attribute of the Point3D object |
Vector3D |
Point3D.getVector3D()
Gets the vector3D attribute of the Point3D object |
Vector3D |
Object3D.getVectorAxis(int order)
Gets the Axis attribute of the Object3D object (unit) |
Vector3D |
GeomTransform3D.getVectorTransformed(Vector3D P,
Vector3D C)
Apply the transform to a point described by a vector |
Vector3D |
Vector3D.multiply(double f)
multiply a vector by a scalar |
Vector3D |
Vector3D.multiply(double fx,
double fy,
double fz)
mumultiply the coordinates |
Vector3D |
Object3D.vectorBorderBorder(Object3D autre)
The vector between the two closest border to border point |
Vector3D |
Object3D.vectorCenterBorder(Object3D autre)
The vector between the center and border point |
Vector3D |
Object3D.vectorPixelBorder(double x,
double y,
double z)
Vector between a pixel and the closest border |
Vector3D |
Object3D.vectorPixelBorder(double x,
double y,
double z,
Vector3D V)
Vector from a point along a direction to the border of the object |
Vector3D |
Object3D.vectorPixelBorder(Vector3D V)
Vector between a pixel and the closest border |
Vector3D |
Object3D.vectorPixelUnitBorder(double x,
double y,
double z)
Description of the Method |
Vector3D |
Object3D.vectorPixelUnitBorder(double x,
double y,
double z,
Vector3D dir)
Description of the Method |
Vector3D |
Object3D.vectorPixelUnitBorder(Vector3D V)
Description of the Method |
Vector3D |
Object3D.vectorPixelUnitBorder(Vector3D V,
Vector3D dir)
Description of the Method |
Methods in ij3d.geom with parameters of type Vector3D | |
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Vector3D |
Vector3D.add(Vector3D v)
Add a vector |
Vector3D |
Vector3D.add(Vector3D v,
double f1,
double f2)
Description of the Method |
Vector3D |
Vector3D.add(Vector3D v,
float f1,
float f2)
add a vector with ration |
double |
Vector3D.angle(Vector3D v)
angle between two vectors in radians between 0 and PI |
double |
Vector3D.angleDegrees(Vector3D v)
angle between two vectors in degrees between 0 and 180 |
void |
ObjectCreator3D.createCube(Vector3D V,
double rx,
double ry,
double rz,
float val)
Description of the Method |
void |
ObjectCreator3D.createCubeUnit(Vector3D V,
double rx,
double ry,
double rz,
float val)
Description of the Method |
void |
ObjectCreator3D.createEllipsoid(Vector3D V,
double rx,
double ry,
double rz,
float col)
Description of the Method |
void |
ObjectCreator3D.createEllipsoidAxes(int centerx,
int centery,
int centerz,
double rx,
double ry,
double rz,
float value,
Vector3D V,
boolean gauss)
|
void |
ObjectCreator3D.createEllipsoidUnit(Vector3D V,
double rx,
double ry,
double rz,
float col)
Description of the Method |
void |
ObjectCreator3D.createLine(Vector3D V1,
Vector3D V2,
float val,
int rad)
Description of the Method |
void |
ObjectCreator3D.createLineUnit(Vector3D V1,
Vector3D V2,
float val,
int rad)
Description of the Method |
Vector3D |
Vector3D.crossProduct(Vector3D V)
the cross product between two vectors |
double |
Vector3D.distance(Vector3D V)
Distance between two vectors |
double |
Vector3D.distanceSquare(Vector3D V)
Description of the Method |
double |
Object3D.distPixelBorder(double x,
double y,
double z,
Vector3D V)
Distance from a point along a direction to the border of the object |
Vector3D |
GeomTransform3D.getVectorTransformed(Vector3D P,
Vector3D C)
Apply the transform to a point described by a vector |
double |
Object3D.radiusCenter(Vector3D V)
|
double |
Vector3D.scalarProduct(Vector3D Y)
scalar product between two vectors |
GeomTransform3D |
GeomTransform3D.setRotation(Vector3D axis,
double angle)
|
void |
ColorPoint3D.translate(Vector3D v)
Description of the Method |
void |
Point3D.translate(Vector3D v)
Description of the Method |
Vector3D |
Object3D.vectorPixelBorder(double x,
double y,
double z,
Vector3D V)
Vector from a point along a direction to the border of the object |
Vector3D |
Object3D.vectorPixelBorder(Vector3D V)
Vector between a pixel and the closest border |
Vector3D |
Object3D.vectorPixelUnitBorder(double x,
double y,
double z,
Vector3D dir)
Description of the Method |
Vector3D |
Object3D.vectorPixelUnitBorder(Vector3D V)
Description of the Method |
Vector3D |
Object3D.vectorPixelUnitBorder(Vector3D V,
Vector3D dir)
Description of the Method |
Constructors in ij3d.geom with parameters of type Vector3D | |
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Sphere3D(Vector3D v)
Constructor for the Sphere3D object |
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Vector3D(Vector3D V)
Copy constructor for the Vector3D object |
Uses of Vector3D in ij3d.image3d |
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Methods in ij3d.image3d with parameters of type Vector3D | |
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void |
FHTImage3D.fill3D(FHTImage3D[] proj,
Vector3D[] W)
Fill 3D Reconstruction using central section theorem |
int |
IntImage3D.getPixel(Vector3D vector,
boolean interpolate)
Gets the pixel attribute of the IntImage3D object |
RealImage3D |
RealImage3D.project(Vector3D V,
Vector3D C,
boolean moy)
Description of the Method |
ij.process.FloatProcessor |
RealImage3D.projection(Vector3D V,
Vector3D C,
boolean moy)
Description of the Method |
ij.process.FloatProcessor |
RealImage3D.projectionInterpolated(Vector3D W,
boolean moy)
Projection by interpolation |
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